Character Artist at Piranha Games Inc.
Canada
<div><body><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><b><strong style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">OVERALL OBJECTIVE AND PURPOSE:</strong></b><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;"> </span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Under the guidance of the Art Director and Lead Character Artist, model characters with a special focus on anatomy, ensuring they and supporting characters meet the same standards in terms of quality and style.</span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;"> </span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><b><strong style="font-size:12pt;white-space:pre-wrap;">WHY YOU SHOULD WORK WITH PGI</strong></b></p><ul style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:11pt;font-weight:400;margin:8px 0px;line-height:1.6;padding:0px 0px 0px 32px;list-style-type:disc;'><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">Flexible Schedules & Remote Working Arrangements</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">People-focused Events & Initiatives</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">Competitive Compensation</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">Meaningful, engaging projects</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">Career growth opportunities</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">Education & training grants</span></li></ul><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="font-size:12pt;white-space:pre-wrap;"> </span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><b><strong style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">RESPONSIBLITIES:</strong></b><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;"> </span></p><ul style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:11pt;font-weight:400;margin:8px 0px;line-height:1.6;padding:0px 0px 0px 32px;list-style-type:disc;'><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Implement the overall artistic vision of characters based on designs, concepts and descriptions</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Work with the Art Director and Lead Character Artist to combine ideas and methodologies of character production to create an efficient, streamlined pipeline, understanding the technical limitations of the engine</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Design, model, and texture high quality 3D characters, paying close attention to anatomical proportions, scale, and skeletal templates</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Ensure that the character models can convey a </span><i><em style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">sense of personality</em></i><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;"> in the game (morphology, silhouette, facial expressions, etc.)</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Collaborate closely with concept artists, animators, game designers, and VFX artists to ensure the visual target is met or exceeded</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Assist with the integration of a character development process that works in congruence with the creative direction, meets the technical constraints of the game, as well as production deadlines</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Actively participate in technical and aesthetic problem-solving discussions with the team</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Display exceptional integrity and understanding of the work; constantly seeking ways to improve the efficiency of the workflow and provide documented feedback to improve in-house tools</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Stay up to date on best practices and industry trends, work to integrate them into the project and share knowledge with inter-project colleagues</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Mentor and train junior artists</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Other ad-hoc responsibilities as requested</span></li></ul><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;"> </span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><b><strong style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">REQUIREMENTS:</strong></b><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;"> </span></p><ul style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:11pt;font-weight:400;margin:8px 0px;line-height:1.6;padding:0px 0px 0px 32px;list-style-type:disc;'><li style="margin:3px 0px;font-size:12pt;line-height:1.6;--listitem-marker-color:#000000;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">4-7+ years’ experience working on AAA console and/or PC titles with at least 2 shipped games as a Character Artist</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Post-secondary education in Computer Graphics, Fine Arts, Game Art & Design or equivalent education, and/or experience</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Possess an exceptional understanding of human and animal anatomy with a keen eye towards form, structure, silhouette and organic movement</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Solid knowledge of character modeling, texturing, and lighting as related to game development</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Comprehensive knowledge of a major 3D package (3ds Max, Maya, etc.), Photoshop, </span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="font-size:12pt;white-space:pre-wrap;">Z-</span><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">brush, Substance Painter, Marmoset Toolbag, Marvelous Designer, etc.</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Demonstrated experience in the design and development of fantasy characters and creatures.</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">A detail obsessed eye for creating and manipulating texture maps and excellent understanding of the value of UV space</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Be able to create characters with finished, rough, or no concept art that fits within the style</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Expertise in incorporating characters in Unreal Engine 5</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Expert experience using of advanced material shader systems for characters </span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Experience with groom(strands) and hair cards, to support in-game and cinematics characters</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Equally proficiency in clothing and hard surface modeling</span></li><li style="margin:3px 0px;font-size:12pt;line-height:1.6;letter-spacing:0.25px;"><span style="color:rgb(0,0,0);font-size:12pt;white-space:pre-wrap;">Knowledge of animation typology (rigging, skinning, etc.)</span></li></ul><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="font-size:12pt;white-space:pre-wrap;"> </span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="font-size:12pt;white-space:pre-wrap;"> </span></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="font-size:12pt;white-space:pre-wrap;">We are open to candidates at Intermediate to Senior levels depending on experience. </span><i><em style="font-size:12pt;white-space:pre-wrap;">Intermediate: 4+ years, Senior: 7+ years of experience. Compensation will be based on experience and skill level.</em></i></p><p style='font-family:"Basel Grotesk",Arial,sans-serif;font-size:12pt;font-weight:400;line-height:1.6;letter-spacing:0.25px;margin:4px 0px;padding:0px;'><span style="font-size:12pt;white-space:pre-wrap;"> </span></p></body></div>
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